Modojo wrote "Ultimately, the overwhelming frustration makes Fragger HD a huge pain in the butt. PocketGamerUK said " A neat action puzzler, Fragger is another example of a popular Flash game making a welcome leap to iPhone." Apple'N'Apps favourably compared the game to Monster Island and Hambo. Fragger has arguably better level design than Angry Birds, but Angry Birds has a bit more variety because of its different types of birds, so the two coexist well and are certainly not clones." However, if you've played the online version of Fragger, which featured dummies to blow up, you may be surprised to find human targets in this mobile version." Macworld said "Due to its simple interface, level diversity, and its strategic element, Fragger is highly addictive and simply one of the best puzzle games for the iPhone." AppSpy wrote "What started out as a competent Flash game has quickly come into its own on the App Store and now boasts 130 levels with more on the way HD content and a physics puzzle style that's satisfying to solve." SlideToPlay said "Fragger is a deviously fun game that's quick and easy to pick up and play." 148Apps wrote, "Fragger is a solid, well-developed, addictive pick-up-and-play title that should appeal to both casual and hardcore gamers alike." GamePro wrote, "It's hard not to draw the comparison between Fragger and Angry Birds, but the similarities are obvious. The animation is cartoony-some might even say 'cute'-and there's no blood. this one is based around realistic-looking explosives (as opposed to exploding cartoon birds or balloon-popping darts) and your targets are human. ĬommonSensemedia gave the game a rating of 5/5 stars, and compared the game to Angry Birds and Bloons. The game has had "generally favourable reviews", garnering a Metacritic score of 86% based on 5 critic reviews. The aim of each of the 100+ levels is to use the protagonist to throw grenades at and into buildings in order to bypass defenses and blow up enemies. After achieving popularity on the Internet, being played more than 100 million times, it was ported to iPhone in 2011 and to Android and PlayJam in 2012. It was released to iPhone on June 3, 2010. Originally created by Harold Brenes as an Adobe Flash game published by, the game was later adapted for iOS devices by Miniclip. By August 2014 it had become the second-placed paid app for iPhone and third overall top-grossing app in Apple's App Store. After achieving popularity on the Internet, being played more than 100 million times, it was licensed and ported by Miniclip to iPhone in 2010, and to Android and PlayJam in 2012. “Let’s say you entried every round, you got so much space, and your team always traded, but you never got a kill… That’s amazing, you did good.Fragger is a popular trajectory-based puzzle game created and developed by Harold Brenes and released in 2009 for the Internet. The FPS streamer used an entry fragger as an example in his short pseudo-lecture. Shroud immediately went into teacher mode and explain the underappreciated value of the players at the bottom of the scoreboard. In a recent stream, one viewer asked shroud about how ranking at the bottom of the team at the end of a game. Shroud is one such exception due to his abilities. However, not all streamers hold skills that warrant admiration or worship. Streamers often get elevated by their audience members. Kills matter a lot in games but they are not the only metric of success. The prominent shooter streamer Michael “ shroud” Grzesiek recently discussed why people with the lowest K/D scores shouldn’t feel bad. There are certain ways low-killing players secure the victory for their team. However, kills aren’t the only thing that wins games. The players with the highest frags in any competitive game automatically rank on the top of the heap. Competitive players naturally gravitate towards high kill skills when assessing game performance.
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